
Black Myth Guan Yu
{argument name="style" default="Black Myth Three Kingdoms"}: {argument name="character" default="Guan Yu"}
{argument name="style" default="Black Myth Three Kingdoms"}: {argument name="character" default="Guan Yu"}
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City Candy Saga Style
A colorful, playful 2D map of [city name], in the style of Candy Crush Saga, featuring the city’s iconic landmarks as candy-inspired buildings, cute gumdrop trees, licorice bridges, pastel roads, and glossy water elements, floating clouds, vibrant cartoon style, top-down view, kid-friendly game aesthetics, horizontal layout

Judy Cos Chun Li Nick Cos Little Red
Judy and Nick from Zootopia are having a Street Fighter-like duel on a movie set. Judy is dressed like Chun-Li, and Nick is dressed like Little Red. Judy's health bar is longer than Nick's; Judy's health bar is green, and Nick's is red.

First-Person Shooter Perspective
First-person shooter (FPS) perspective of a cybernetic mercenary holding a dual-barreled smart pistol in a dystopian mega-city.

Bodyguard Game Scene
a highly detailed 3d third-person gaming scene of a {argument name="subject" default="bodyguard fighting off paparazzi with a baseball bat"}, gaming UI overlay

Hand-Drawn Infographic Card
Create a hand-drawn style infographic card with a 9:16 vertical aspect ratio. The card has a clear theme, with a beige or off-white background featuring a paper texture, and the overall design embodies a simple, friendly hand-drawn aesthetic. The card's title is prominently displayed at the top in large, contrasting red and black calligraphic brush script, drawing visual focus. All text content uses Chinese cursive script, and the overall layout is divided into 2 to 4 clear sections, each expressing key points with short, concise Chinese phrases. The font maintains the smooth rhythm of cursive script, being both clear and readable while possessing artistic flair. The card is embellished with simple, interesting hand-drawn illustrations or icons, such as figures or symbols, to enhance visual appeal and evoke thought and resonance from the reader. The overall layout pays attention to visual balance, reserving sufficient white space to ensure the image is concise, clear, easy to read, and understand. The theme is: "Building an IP is a long-term compounding return. Persist in daily work, continue doing it, and there will definitely be results, because 99% won't persevere."

Create Your Own GTA Character
Act as a creative director at Rockstar Games. Create a fictional GTA VI character sheet in the exact same style as the official GTA VI promotional images. The layout must be: A horizontal character sheet, with the character on the right, in a dynamic pose that reflects their personality. On the left, include the following structured text: A small "VI" logo at the top left (mention it visually). The character’s name in big bold text. A catchy slogan or tagline right below in a different bright color. A short backstory (3–5 lines) written in an ironic, street-smart, or playful tone — just like Rockstar’s tone of voice. Use the vibrant Vice City aesthetic with sunset lighting, neon accents, and cel-shaded comic style. The character’s clothing, action, and environment must reflect their archetype and background. Let me customize the following variables: Archetype: {your choice} Gender: {your choice} Skin tone: {your choice} Hairstyle: {your choice} Emotion : {your choice} Outfit: {your choice} Weapon or action: {your choice} Background details: {your choice} Generate a fictive name in tittle and a description in english Format the final result like a finished in-game asset reveal. The vibe should be over-the-top, stylish, and full of personality — as if part of the real GTA VI world. (if the "Your choice" sections are not filled with personalized information, it's up to you to generate it randomly by yourself) generate the visual directly from now on